Good sound
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Good sound
This thread is inspired by the thread: viewtopic.php?t=34200
I just want to add these videos I think is so good, and is a good examples on cristal clear sound. Here is a demo that shows the differences when "it" exists and when "it" does not exist.
The first is an example of a demo of good sound in the low register that should be the goal (what I think) and how to get it (how HE gets it). The change when it is there and when it is not is picked up by the microphones. Since this player is so good he can play good either way.
You can hear him explain what he does to achieve the open sound. He is then not talking about playing "on top of the sound" or in "the taper point". He is not puttning it like that but the "zing" he gets in his tone is what to strive for and is the same thing, i believe.
He achieves this in the low register with a move of the jaw which allows the bottom lip to be pushed forward. He also makes the chin flat to help supporting the bottom lip and to prevent the emboushure from collapsing. He has also another video where he demo high notes, and there It's also easy to hear the difference when he gets the sparkles in his sound, even when he plays soft you hear the sound transform from "muddy" to cristal clear.
In the video about high register he talks a lot of the importance of the shape of the apparture as he gets higher. An "almond-shaped" aparture like this <> is NOT what he wants. Instead he work to keep the apparture o-shaped. It's what's important for him and makes that clear sound. It's the pucker that does that as opposed to the shape he gets with a "smile-emboushure". When I saw that video it looks like he was able to demo both "smile" and a "pucker" emboushure. Maybe he started out in the beginning as a player who used a smile-emboushure. I also started with a smile-emboushure. Today I can not play like that at all, but it seems he can control both att will. Amazing player and I agree on everything he says about getting a good sound in these videos. It's different explanations of what a good sound is and how to get there, and these two videos I added are a lot more concrete than the video that started this discussion. The videos of James Markey are among the best I've seen.
/Tom
Low register (good sound)
High register (good sound)
I just want to add these videos I think is so good, and is a good examples on cristal clear sound. Here is a demo that shows the differences when "it" exists and when "it" does not exist.
The first is an example of a demo of good sound in the low register that should be the goal (what I think) and how to get it (how HE gets it). The change when it is there and when it is not is picked up by the microphones. Since this player is so good he can play good either way.
You can hear him explain what he does to achieve the open sound. He is then not talking about playing "on top of the sound" or in "the taper point". He is not puttning it like that but the "zing" he gets in his tone is what to strive for and is the same thing, i believe.
He achieves this in the low register with a move of the jaw which allows the bottom lip to be pushed forward. He also makes the chin flat to help supporting the bottom lip and to prevent the emboushure from collapsing. He has also another video where he demo high notes, and there It's also easy to hear the difference when he gets the sparkles in his sound, even when he plays soft you hear the sound transform from "muddy" to cristal clear.
In the video about high register he talks a lot of the importance of the shape of the apparture as he gets higher. An "almond-shaped" aparture like this <> is NOT what he wants. Instead he work to keep the apparture o-shaped. It's what's important for him and makes that clear sound. It's the pucker that does that as opposed to the shape he gets with a "smile-emboushure". When I saw that video it looks like he was able to demo both "smile" and a "pucker" emboushure. Maybe he started out in the beginning as a player who used a smile-emboushure. I also started with a smile-emboushure. Today I can not play like that at all, but it seems he can control both att will. Amazing player and I agree on everything he says about getting a good sound in these videos. It's different explanations of what a good sound is and how to get there, and these two videos I added are a lot more concrete than the video that started this discussion. The videos of James Markey are among the best I've seen.
/Tom
Low register (good sound)
High register (good sound)
Last edited by imsevimse on Sun Jan 07, 2024 10:59 am, edited 8 times in total.
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Re: Good sound
Marvelous player. Opinions on sound subjective.
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Re: Good sound
Now if only.
These very subjective descriptions must have some relationship with the overtone spectrum of the note, relative strengths of the various harmonics.
Now if only.
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Re: Good sound
James Markey has done some really good instructional lectures on tromboning, definitely worth checking out.
I'll note in the 1st video it's not just James' sound there but also a really basic, solid sound engineering for that video.
I'll note in the 1st video it's not just James' sound there but also a really basic, solid sound engineering for that video.
“All musicians are subconsciously mathematicians.”
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Re: Good sound
In the fist vid he's taking about the jaw positioning as "flattening of the chin", along with other things related to the embouchure, of a downstream player.
Not taught enough. This should be elementary, not revolutionary.
Also, the first video's use of extensive use of shallow focal depth and great color grade makes it sounds about 50x better, in addition to the basic, good, sound engineering.
Not taught enough. This should be elementary, not revolutionary.
Also, the first video's use of extensive use of shallow focal depth and great color grade makes it sounds about 50x better, in addition to the basic, good, sound engineering.
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Re: Good sound
I found the background music, camera angles, and editing combined to make an over-produced video that was hard to watch.
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Re: Good sound
Well that's what you get when you hire Denis Villaneuve.AtomicClock wrote: ↑Sun Jan 07, 2024 1:15 pm I found the background music, camera angles, and editing combined to make an over-produced video that was hard to watch.
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Re: Good sound
That's nice, but I found his terminology confusing. To me "flat chin" and "buckled chin" have no meaning. When he demonstrates the "buckled chin", it looks like he is simply jutting out his lower lip without pivoting. How does the word "buckled" apply? When he demonstrates the "flat chin", it looks like he IS making the pivot. Maybe just another way to describe the same thing? This is around 8:30 in the first video.
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Re: Good sound
So many players talk authoritatively about how important a "round aperture" is, while never having actually observed what it looks like.
"I know a thing or two because I've seen a thing or two."
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Re: Good sound
Sure, but I also think of it more as a feeling he describes. He says it isn't science (if I remember correctly). He strives for the "round" feeling in his aparture, especially he says this as he ascends up to top the highest notes in the second video . If he comes from a smile emboushure and has worked to change that to a puckered embouschure then that's what it feels like. I too come from a smile emboushure and I believe that's why I can relate very much to this. A smile emboushure makes a wider opening because you pull your corners to the sides compared to a puckered emboushure. The pucker makes you push forward and this will focus everything at a point more in the middle of the aparture. This can give you the sensation of a circle form, compare <> to o.Doug Elliott wrote: ↑Sun Jan 07, 2024 7:43 pm So many players talk authoritatively about how important a "round aperture" is, while never having actually observed what it looks like.
Would be very interesting to see how his lips and aparture looks inside the mouthpiece when he plays with a smile and with a puckered emboushute since he seems to be able to do both.
/Tom
Last edited by imsevimse on Mon Jan 08, 2024 9:01 am, edited 2 times in total.
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Re: Good sound
"Smile" and "pucker" are two extremes with a lot of room in between.
"I know a thing or two because I've seen a thing or two."
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Re: Good sound
Yes but one person's core is another person's white noise. And there are many "sounds" in between.
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Re: Good sound
Actually the sound pyramide as he described it was "warmth, core and brilliance" (sorry me bad). He said all instruments have that in their sounds.
In the context when be talked about that it was to use the most suitable sound for the song. He demonstrated a Bodgorni etude as an example where he let more of the "warmth" out and an excerpt from "Ein Heldenleben" as example of something with "brilliance".
/Tom
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Re: Good sound
Ok Tom. Think you’re missing my point but that’s ok. Enjoy.
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Re: Good sound
It's easy to miss the point when we're talking about a pyramid of warmth, core and brilliance. That's four metaphors we all have to agree on!
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Re: Good sound
You communicate very well!!! I wouldn't stand a chance communicating in your native language.
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Re: Good sound
Seems more like a sliding scale rather than a pyramid to me.
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Re: Good sound
There is no warmth, core, or brilliance in the kazoo. But that's what they were going for when it was invented. Markey is all looking down on the kazoo by forgetting about it.
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Re: Good sound
I would disagree.smcgonigal wrote: ↑Wed Jan 10, 2024 2:43 pm Seems more like a sliding scale rather than a pyramid to me.
I've interpreted it this way:
You could have a sound at any point inside that triangle, or anywhere outside of it too. Markey tends to aim towards the right wall of that particular triangle, for instance.
Aidan Ritchie, LA area player and teacher
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Re: Good sound
That may be what he means, but I sure wouldn't call it a pyramid. That's a triangle.
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Re: Good sound
I think of it as a pyramid in three dimentions with the base and up to a third with warmth, and then the middle third holds the core and in the top third there is the brilliance. In that pyramid you can have ALL at once and then if we look at the actual volume there will be most of the warmth, less of the core and inly a tad in the top is brilliance.
You could cut some edge of and settle with lots of warmth and core and naturally also do the opposite and go for just core and brilliance, and of course only warmth..
/Tom
You could cut some edge of and settle with lots of warmth and core and naturally also do the opposite and go for just core and brilliance, and of course only warmth..
/Tom
Last edited by imsevimse on Thu Jan 11, 2024 3:59 am, edited 2 times in total.
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Re: Good sound
That's why I like the triangle, you just aim at a point in it. I don't think "warmth" is the basis for all of our sound, like if that was the base of the pyramid.
Aidan Ritchie, LA area player and teacher
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Re: Good sound
I took it as a radar chart:
https://en.m.wikipedia.org/wiki/Radar_chart
The three points would have various amounts of warmth, core, brilliance depending on how you're playing, the accent, etc. it wouldn't be fully colored in at all times, but it could be subjectively measured at any given time.
If you layered a bunch of these over each other, you'd get a picture of that player's sound. You'd have to take a recording and randomly go through it, and assess a few measures here, a few measures there, each time making a plot within the triangle.
https://en.m.wikipedia.org/wiki/Radar_chart
The three points would have various amounts of warmth, core, brilliance depending on how you're playing, the accent, etc. it wouldn't be fully colored in at all times, but it could be subjectively measured at any given time.
If you layered a bunch of these over each other, you'd get a picture of that player's sound. You'd have to take a recording and randomly go through it, and assess a few measures here, a few measures there, each time making a plot within the triangle.
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Re: Good sound
Are you guys just describing the high frequency color change due to volume? Low volume seems dark and warm, then brightens, then suddenly brightens when it lights up. Some horns are less sudden than others, a kind of "shoulder" on the color spectrum wrt volume.
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Re: Good sound
When James Markey is playing in the demo he plays the Bodgorni down an octave to show an example of "warmth". He is then playing soft and later when he shows the "Ein Heldenleben" and has more "brilliance" he is also playing louder. This is an observation. The colour has a lot to do with nuances but also to do with technique. For a professional at that level it is possible to colour the sound also at will without to much change of decibel. Of course the gear also can be a help to change the sound.baileyman wrote: ↑Fri Jan 12, 2024 9:41 am Are you guys just describing the high frequency color change due to volume? Low volume seems dark and warm, then brightens, then suddenly brightens when it lights up. Some horns are less sudden than others, a kind of "shoulder" on the color spectrum wrt volume.
I think the result in general where a person gets his sound in the "pyramide" isn't just the consequence of the current volume. It's not as simple as that (what I believe).
/Tom
Last edited by imsevimse on Fri Jan 12, 2024 10:12 am, edited 2 times in total.
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Re: Good sound
It would be interesting to hear him play the same excerpt both ways. Switching excerpts like he did makes it feel like there is misdirection going on.
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Re: Good sound
Markey can add whatever he wants to his sound- he did an example of playing Rheingold in the section at Pokorny seminar. He added brilliance to the end rainbow bridge theme and it was like night and day, the way his sound could cut through the whole rest of the section with ease rather than trying for just volume.
Aidan Ritchie, LA area player and teacher
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Re: Good sound
Okay I think I get it. The most remarkable example of this I've heard was Ian Bousfield playing a bit of horn concerto and sounding just like a horn.